Pelatihan dan Pendampingan Animasi 2D sebagai Media Pembelajaran di SMKN 1 Sawan

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Gede Indrawan Kadek Yota Ernanda Aryanto Sariyasa Sariyasa

Abstract

This community service aims to help teachers of SMK Negeri 1 Sawan in making learning media for teaching and learning process. By providing this 2D training the teachers understand the animations that can be created to support teaching activities in the classroom by using animation. School, in this case SMK Negeri 1 Sawan, understand the importance of animation in the learning process because it can increase students attractiveness in the learning process. The materials provided during the training and mentoring cover: 1. Explanation of game scene; 2. Practice of making questions and answers script; 3. Explanation of game scene; 4. Practice of making questions and answers script; 5. Make the player move and stop; 6. Practice creating scripts for moving objects up, down, right, and left; 7. Make the player move so as not to get out of the path that has been determined; 8. Practice displays a problem when the player has arrived at the specified point; 9. Create a script to display if the answer is right or wrong; 10. Make the display script if the player successfully completes the game and player if it fails in completing the game. The results of the training activities are: improving their insight about the animation that can be used as a medium of learning.

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How to Cite
INDRAWAN, Gede; ARYANTO, Kadek Yota Ernanda; SARIYASA, Sariyasa. Pelatihan dan Pendampingan Animasi 2D sebagai Media Pembelajaran di SMKN 1 Sawan. Seminar Nasional Pengabdian kepada Masyarakat, [S.l.], v. 2, p. 217-223, nov. 2017. Available at: <http://eproceeding.undiksha.ac.id/index.php/senadimas/article/view/1018>. Date accessed: 21 nov. 2018.
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