A PRAGMATIC INTERPRETATION OF CONSORSHIP SPEECH USING NUMBER AS HATE SPEECH IN MOBILE LEGENDS GAME

Authors

  • I Gusti Bagus Dharma Putra Universitas Bumi Gora
  • Agus Syahid Universitas Bumi Gora
  • Ni Ketut Putri Nila Sudewi Universitas Bumi Gora
  • Titik Ceriyani Miswaty Universitas Bumi Gora

Keywords:

hate speech, Mobile Legends, number

Abstract

Video game become more popular in this era many video game are online and can communicate with people that far from us, however, quite a few people also use video games as a means to mock and scold others, this causes discomfort to other players who become targets of insults and ridicule and even results in debates and fights between teams. This research aims to revealing linguistic phenomena in the form of hate speech in the mobile legend game which is done by teammates to fellow teammates.The method used in this research is descriptive qualitative and the data obtained comes from written conversations between players in the Mobile Legends game. From a population of 25 data, 5 samples were found that could represent the questions in this study. The result of this research is that the hate speech that used in mobile legends game, players very often use hate speech using numbers. Hate speech is always said in a harsh way with the aim of mocking and insulting teammates who don't play well and don't care about winning in the game.The impact of hate speech using numbers in the Mobile Legends game is that players who commit hate speech will be banned from playing the game until a specified time limit.

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Published

2024-07-31

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Section

Articles